October 31st, 2012
It’s a sign! – Walking Papercut presents: ZoneMarkers
Did you ever need to mark a persistent area effect on a battlemap so nobody would forget it was there, or how far it extended? Or maybe you wanted to mark a spot for some reason, or simply put up a guidepost for your players?
Then look no further! WPC’s new ZoneMarkers
- were designed to fit into any battlefield, without hindering the miniatures’ movement or visibility.
- come in eight distinct flavors for bases and posts to fit your needs and make different effects easily distinguishable – human, orcish, dwarven, elven, nature, magic, undead and demonic posts
- come with a set of basic symbols – the numbers 1 to 4 for zone range as well as symbols for earth, wind, fire and air
- can be built with any combination of post and base
- can be easily modified to make them rewritable, all you need is some transparent tape and a board marker
- come with .studio-files for automated cutters for your cutting pleasure
Get ZoneMarkers now over at RPGNow!
Also, check out the free Ritual Circles – here at RPGNow!
October 1st, 2012
It’s been a long time coming – seriously, this has been in my pipeline for over a year – which is to say that is was gathering dust for quite some time, but here it is, finally, and after all, who’s counting?
Anyway, WPC proudly presents: Walled up!, a modular set to give you walls of fire and ice, magical cages and screens of smoke and lightning, for powerful wizards, devious traps or ancient prisons.
- wall pieces in six flavors (Fire, Gas, Smoke, Lightning, Ice and Magic)
- various lengths for straight and angled walls
- support pylons in four different colors
- option for transparent supports
- .studio-cutfiles for everything.
Use the link below to receive a discount – only valid for the first week after the release!
RPGNow product page
September 20th, 2012
I can hardly believe that it has been more than a year since I last released anything, or posted anything at all. I’ve been having loads of ideas, some promising attempts, and, worst of all, not enough time. Not a bug surprise there, is it?
I will not make any promises. Maybe this will be the last post here for another year, maybe I do actually find the time to do something productive with this. All I can say – all I want to say – is that I’m still arround, and there is a chance that I might even start kicking.
August 9th, 2011
I think I might be getting there – this one did not take as long as I feared. The Treacherous Trees are avaliable at RPGNow, a modular system that allows you to make as many trees as you want, as high as you dare (we cannot accept liability for daring customers, but then again, who can?).
This is also the first appeareance of the WPConnectors, which allow for a number of different builds while at the same time saving storage space. They make the trees ready for future expansions, too.
Head over to RPGNow and get your Trees now!
July 4th, 2011
Once again it’s been a little while, and this time I’m late to announce a new release!
The Little Nippers are flying, terrorizing your heroes or allowing them to do the same to their enemies.
Take a look at RPGNow!
July 4th, 2011
This isn’t about a paper model, but about something I recently cobbled together for my group. It all started with a mysterious ship from which emanated an eery blue light. I had the miniature already picked (a ghost beholder, but don’t nail me on the precise name) and I got the idea to add some shine to it.
Read the rest of this entry »
June 6th, 2011
It’s been a while since I last posted, and it’s been a while since I released anything. Actually, the last part isn’t true, although there has been quite a wait. I released the Papercut Express, something which I hope might one day be considered a base set.
You can read all about it here at RPGNow
As for my other projects, things are moving slowly, but I will do my best not to get lost in the sheer amount of good yet impossible ideas that plague my to-do-lists these days.
October 19th, 2010
Predict the future and impress your friends!
This set comes with twelve different kinds of dragon teeth, each in six different variations for use as tokens, trophies or currency. You also get the original Bay-Teh’Meh, the famed first Oracle of Dragon Teeth, consisting of twelve teeth gathered from the mightiest – or noteworthiest – dragons and adorned by its owners in various ways.
Here’s what you get:
– twelve kinds of dragon teeth (six versions each, two sets per sheet)
– a sheet with one of each kinds of teeth for use as a basic oracle
– a sheet with the twelve teeth of the original Oracle of Dragon Teeth, the Bay-Teh’Meh
– descriptions of all the twelve more or less unique kinds of dragons
– the story of the dragon that gave a tooth to the Bay-Teh’Meh – or at least what is known about it
– detailed instructions (but don’t worry, it’s really easy)
You can print out as many copies as you need for yourself and your gaming group, even if your Oracle gets incinerated by dragon’s fire!
(Legal note: Walking Papercut cannot be held accountable for any other damage inflicted by enraged dragons. Also, predict the future at your own risk!)
Get your own Oracle of Dragon Teeth now at RPGNow!
October 7th, 2010
I’m in the process of learning three new software tools, and I feel confident that I will be able to use them properly soon, so get ready for a release soon.
It probably won’t be a model yet, though, but something much flatter.
Also, I’m working on too many projects at once as any self-respecting maniac does, so I won’t be so bold to give release dates for the projects I describe here as they may come up. This way, nobody will be disappointed .
September 27th, 2010
I’ve been thinking about doing something in the field of roleplaying aids and paper models for a while now, and I’ve finally decided to give it a spin.
Enter “Walking Papercut”, my atempt at producing good quality products for a few (but not less good) bucks. I have a few ranges of models in mind, but we’ll see what I can come up with.
I’ll keep you informed about new projects, upcoming releases and other news as they come up. Right now I’m taking care of some formalities and hope to get the first projects off the ground soon. Check back regularly or subscribe to the RSS-Feed, and I’ll do my best to make it worth your while, one way or another.